Explore a dangerous research facility
A Case of the Mondays was developed completely from scratch using C++ and OpenGL. There is no multithreading, so the loading screen doesn't respond and Windows might prompt to close, but just wait.
Here's a ton of screenshots showcasing the first level of the game! The level editor was more used for internal development so it is extremely non user friendly due to deadlines. There are hidden key combinations required to use the editor, so it is not really viable to use in the release.